
Chapters in Sport Concept has been written on the event of the sixty fifth birthday of Stef Tijs, who may be considered the godfather of sport concept within the Netherlands. The contributors all are indebted to Stef Tijs, as former Ph.D. college students or in any other case.
The guide comprises fourteen chapters on a variety of topics. A few of these may be thought of surveys whereas different chapters current new outcomes: most contributions may be positioned someplace in between these classes. The subjects coated embrace: cooperative stochastic video games; noncooperative stochastic video games; sequencing video games; video games arising type linear (semi-) infinite programming issues; community formation, prices and potential video games; potentials and consistency in transferable utility video games; the nucleolus and equilibrium costs; inhabitants uncertainty and equilibrium choice; value sharing; centrality in social networks; excessive factors of the core; equilibrium units of bimatrix video games; sport concept and the market; and switch procedures for nontransferable utility video games.
Each editors did their Ph.D with Stef Tijs, whereas he was affiliated with the arithmetic division of the College of Nijmegen.
Writer : Springer
Publication date : Might 31, 2002
Version : 2002nd
Language : English
Print size : 334 pages
ISBN-10 : 1402070632
ISBN-13 : 978-1402070631
Merchandise Weight : 1.45 kilos
Dimensions : 6.14 x 0.81 x 9.21 inches



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